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Introducing ‘In The Fade’
Here it is. The working title for my game and one of my favorite songs from one of my favorite bands. Seemed fitting. ‘The fade is the negative space of an artificial shadow created by a light source on objects in a room, tunnel or cave. The fade is constantly moving and can be infinitely…
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Dev log 1.5- more influences.
Ever since I thought about making a game (like music, writing and everything else in my ‘creative’ life) it is inevitable that I have influences and that I want to get the balance right between homage and originality. Without being derivative, replicating or even making a game with style but no substance, video games in…
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Rugby podcast
In addition to everything else I’m doing, I want to encourage and help people wanting to come to Japan for the rugby World Cup in 2019. Provide cultural insight, travel info, anything that might be of use. There is a dedicated Facebook page @shinbunpodcast.
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Dev log part 1- initial idea and influences.
So I’ve decided to try and make a video game… part 1. Initial idea and influences. There have been a few games with unique art styles that have grabbed my attention over the last 5 or so years. Being late to the indie game party, I wasn’t really aware of it’s forefathers such as FEZ,…
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Mario Kart 8 review- a classy convertible.
Mario kart has been an institution of Nintendo systems for 25 years, becoming as synonymous as the plucky plummers solo adventures, and in terms of sales, more than holding its own against more realistic and modern racing games on PlayStation and XBOX. It could be argued that no other franchise perfectly encapsulates Nintendo’s ability to…